Thirdly
UX Design | Mobile App | Product Design | Branding
Teamwork
User testing
Case study
User experience
User interface
Figma
Challenge
Studies show that social media usage is linked to feelings of social isolation. Despite this, social interactions are becoming increasingly remote, especially as college students turn to online platforms. As a result, students miss out on the valuable in-person, physical aspects of social connection when interactions occur solely in the virtual world.
Usability Interests
While gathering information, we sent out a survey explaining the project and asked participants what they wanted in the app, what kind of experience they were looking for, and what they preferred to avoid.
Reviews/ info about location
Share button
Recommended similar locations based off of user interests
Filter
Search bar
Ability to contact people
Rewards
Interface Wants
Experience Wants
Getting to know people on a deeper level
A conversation with what’s happening in the area around
Comfortable talking about anything, from school to current trends
Casual interactions with friends
Relaxing, chat-filled experience
Lots of small talk
Focusing on touristy areas
Including areas with too many distracting elements
Online gaming or anything video game based
Spending too much time on the app and distracting users
Refrain From
Information Architecture
With the goal of minimizing screen time and encouraging social interaction, the app’s architecture was designed to help users find what they need quickly and efficiently—without the need for constant browsing or scrolling.